Software: I’m a huge fan of Perforce, the best SCM system I’ve ever used; it thoroughly kicks the ass of ClearCase, CVS, RCS et al.
I’m also a fan of Half-Life, one of the few first-person-shooter games on the PC platform to provide a reasonably good plotline.
However, until now, they’ve remained separate; how do you reconcile source-code management and blasting alien invaders? Presenting P4HL:
Does SCM ever start to seem flat and two-dimensional? Have you ever felt the urge to browse depot history while beating up on your friends with a crowbar? Then check out P4HL, a fully 3D depot browsing interface built on the Half-Life engine.